Level 2

Level 2 saw the group diving head first into the Thalstead purge.

Beorn had become ill from imbibing a drug that was turning him undead. He is managing to stave off the disease, but at great cost to his defenses.

The group investigates a guard barracks and, where they find a skull, sickle, and stick combination. It is a very odd mark, that seems religious in nature but they aren't quite sure.

After investigating the first barracks, the group heads to a second where they find men posing as a new order of city guard, meant to be the city guard in the new city. This implies the plan to kill Praesens was done so someone could seize control of Thalstead.

After killing most of these men (and convincing one to join their team) they find an altar with the skull/sickle/stick combo. They disturb the altar and hear a deafening scream throughout the city.

The group is attacked nearby, but manages to win the battle and rejoin Amaras.

Amaras has a plan to retake the keep. He and 150 of his men will lay siege to the front gate, while the group enters the keep through a sewer. He wants the group to open the front gate from the inside, so he and his men can charge in.

The group agrees, and enters the sewer. After a skirmish inside the sewer, the group decides they need to rest, and hold up for the night.

Story 11/30

Story 12/14

Story 2/8

Story 2/22

<--- Level 1: Where it all began

Level 3: Into the keep --->